Play as
Guests can play straight away — no account needed.
Used in this room only. Your account name never changes.
A new way to play
Open a room, share the code, and gather your friends. Brawls are played here once the match engine lands — the lobby itself is live.
Guests can play straight away — no account needed.
Used in this room only. Your account name never changes.
You become the host and get an invitation code to share. No size to pick — rooms expand as friends pile in.
Enter the code a friend shared, or open their invitation link.
Brawl lobby · lobby
Invitation link
Scan with a camera to open this invitation on another device.
Server-authoritative Brawl
Waiting for the simulation…
Live
Eliminated
Keyboard: arrows / WASD. Touch: swipe or use the steering pad. Only your direction is sent; positions, food and scores come from the server.
Off by default for the lowest receive-to-paint delay. If the connection is uneven, opt in to hold complete server frames up to 50 ms (or half a tick) plus a display refresh. This trades responsiveness for more even spacing. No snake cells are invented; turns, elimination, freeze and results still bypass the hold.
Open during a match to measure server, network and drawing intervals.
Your multiplayer identity
Host controls · next Brawl
Settings only: the Brawl simulation is not available yet.
Ready votes are advisory — as host, you decide when the Brawl begins.